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Squid Fashion Exhibit #32: Nautilus 79

Fashion Theme: BLING!!! This was repurposed from my original Zink Mini Splatling build. When this weapon was announced I realised the colour schemes matched way better haha.

Emote: So much gold it must be Pearl (plus the bomber jacket)

Gear Intent: The usual RSU for splatlings but a bit of SSU for the rare occasions that I could actually use the charge hold LOL. ISS because I struggle with how ink hungry suction bomb is. SCU because Triple Splashdown is actually sorta useful on this? Both defensively and sometimes offensively. 2x sub of IR probably doesn’t make much of a diff compared to 1x but I guess I felt I wanted the extra resistance for when I try to use the charge hold aggressively.

Overall Thoughts: It’s a splatling with a bomb *shrugs*. It means it works fine but I feel like the kit doesn’t really lean into the weapons uniqueness with the charge hold. Sure you can throw a suction bomb to displace someone, but then you need to charge, to hold and move, and given the map design, if you need ink to get in and you’re using your suction bomb to supply it, then you’re telegraphing your movement 🙄 And with Splashdown, the nature of splatlings needing to charge means every Splashdown is do or die, you don’t get a chance to play off the special displacing people because you’ll just get shot while you charge up. Which means unless you’ve already got momentum, this weapon needs to play more defensively, like every other splatling, because it has no real tools to get in by itself or deal with longer range weapons. Which I feel is a bit of a waste. It can work but I can’t say that it’s all that fun.

Categories: Games

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hikaru

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